In this Project I mainly worked as :
-Level Artist (dressing, compositions, some of the asset creation, blockout assessment and all the generic aspects related to a level producion )
-Lighting artist (for the real time in game lighting) .
I did also tecnical assessment and problem solving support and script solutions for export in engine.
Special thanks to the artists I worked with:
Art Director: Mauro Perini
3D Director: Fabrizio Stibiel
3D Associate Lead: Giacomo Luciani
Level Art: Diego Silva, Tommaso Brambilla, Federico Andolfo
Prop art: Marco Refrigerato, Giuliano Boiocchi, Michele Garzia, Claudio Quatela and Massimiliani Lai.
Characters and Prop Arts: Miriam Bonetti , Salvatore Ditrani , Giancarlo De Pinto , Paolo Cagnetta
Shader creation: Isac Amisano.